In this issue: GPU Rendering, Under Armour, Janis Sne, Creating LED Lights and More.
GPU Rendering Coming To KeyShot
GPU Rendering is coming to KeyShot. Learn more about the decision, how it will work, and what you can expect with the approach we've taken to put you in complete control of your rendering workflow.
From its founding in 1996, Under Armour has grown into a worldwide sports apparel brand. We spoke with Justin Schlothauer, Lead 3D Industrial Design Engineer at Under Armour, to learn how they implemented KeyShot as the hub of digital creation to cut down on environmental waste and prototype at speed.
Janis Sne is a 3D sportswear designer based in Germany who takes the art of apparel to new levels. His mastery of garment construction gives him intimate knowledge over every stitch and seam. Learn more about why he uses KeyShot to visualize concept design throughout the his process.
Join us in Chicago at IDC 2019 for a full day of KeyShot Training! We're kicking off the first day of the IDSA International Design Conference with a workshop designed specifically for you.
Will Gibbons shows you how to animate blinking LED lights in KeyShot breaking down the process using three different approaches to creating lights you might find on consumer electronic products. Watch it here.
Webinar Recap: Creating Immersive Experiences with KeyVR
Catch a recap of this webinar where we take you through the process of using KeyVR to create immersive product experiences, going from KeyShot to KeyVR in one-click.